原文:https://blog.counter-strike.net/index.php/category/updates/
發布時間:4/11
[ WEAPONS ]
– SG553 – Reduced rate of fire and accuracy to bring the weapon’s value to be more in line with other rifles.\
– SG553 –降低了射速和準確性,使武器的價值與其他步槍更加吻合。
– AUG – Improved standing accuracy while unscoped. Slightly reduced scoped accuracy.
– AUG –擴大了站立時的站立精度。示波器精度略有降低。
– M4A1-S – Price reduced to $2900.
– M4A1-S –價格降低至$ 2900。
– Deagle – Improved accuracy while jumping, lowering the time to recover accuracy after the player lands.
– Deagle –跳躍時提高了準確性,減少了玩家著陸後恢復準確性的時間。
– Tec-9 – Reduced firing inaccuracy.
– Tec-9 –減少了射擊誤差。
– PP-Bizon – Increased armor penetration.
– PP-Bizon –增加裝甲穿透力。
[ MISC ]
– Compressed several textures for less memory consumption.
–壓縮多個紋理以減少內存消耗。
– Silenced auto-vocalizations by bots during warmup.
–機器人在預熱期間靜音自動發聲。
– Removed ‘Guardian’ from “Looking to Play’ tab.
–從“尋找遊戲”選項卡中刪除了“Guardian”
– Added a launch option -noubershader. Users on very old Intel hardware can set this launch option to improve their framerate. This option is not recommended otherwise as it is likely to cause stuttering on the overwhelming majority of GPUs.
–添加了啟動選項-noubershader。使用非常老的英特爾硬件的用戶可以設置此啟動選項以提高其幀速率。否則不建議使用此選項,因為它可能會導致絕大多數GPU結結巴巴。
[ MAPS ]
– Anubis:
— Moved from Scrimmage to Competitive mode.
—從混戰模式變為競爭模式。
— Fixed water reflection issues.
-解決了水反射問題。
— Fixed all reports regarding clipping and unintended boost spots.
-修正了所有有關削波和意外提升點的報告。
— Improved performance.
—改進的性能。
– Inferno:
— Wall by door to A site balcony is bingelibangable.
—通往A炸點陽台的門是可隔牆的。
— Tweaked HDR settings.
—調整了HDR設置。
– Office:
(Changes based on pro player feedback)(根據職業玩家的反饋進行更改)
— Snow has accumulated by dumpster in back courtyard.
—垃圾堆積在後院的積雪中。
— Beverage machines have been restocked.
—飲料機已經補貨。
— Office is now a non-smoking environment.
-現在辦公室是禁煙環境。
— Tidied up kitchen break room.
—整理廚房休息室。
– Overpass:
— New collision model on dumpsters found around the map.
—在地圖上發現的垃圾箱上有新的碰撞模型。
— Fixed pixel boost #151 in water by B site.
-修正了B站點在水中的像素增強#151。
— Revised world lighting.
—修改世界照明。
— Reworked bombsite A backdrop.
-重做的炸彈背景。
– Chlorine:
— Changed environment light to brighter shades
—將環境光更改為更亮的陰影
— Changed default CT player model to FBI
—更改CT方基本角色為FBI
— Added plywood on B bombsite for better visibility
—在B炸彈現場添加了膠合板,以提高可見度
— Removed water puddles to avoid players being seen in smoke
—去除了水坑,以免玩家被煙熏
— Fixed areaportal on squeaky door
—吱吱作響的門上固定的區域門
— Added grenade clip on yellow tarp
—在黃色篷布上添加了手榴彈夾
— Included missing material for glowy eyes
—包括缺少的材料,適合閃閃發亮的眼睛
— Fixed clipping issue near crazy river
-修正了瘋狂河附近的剪報問題
— Fixed few bombstuck spots
-修復了幾個炸彈斑點
– Mirage:
— Fixed some clipping issues.
-修復了一些剪裁問題。
— Blocked vis under truck on B site.
— B站點上卡車下方的擋光板被擋住。
發布時間:4/11
[ WEAPONS ]
– SG553 – Reduced rate of fire and accuracy to bring the weapon’s value to be more in line with other rifles.\
– SG553 –降低了射速和準確性,使武器的價值與其他步槍更加吻合。
– AUG – Improved standing accuracy while unscoped. Slightly reduced scoped accuracy.
– AUG –擴大了站立時的站立精度。示波器精度略有降低。
– M4A1-S – Price reduced to $2900.
– M4A1-S –價格降低至$ 2900。
– Deagle – Improved accuracy while jumping, lowering the time to recover accuracy after the player lands.
– Deagle –跳躍時提高了準確性,減少了玩家著陸後恢復準確性的時間。
– Tec-9 – Reduced firing inaccuracy.
– Tec-9 –減少了射擊誤差。
– PP-Bizon – Increased armor penetration.
– PP-Bizon –增加裝甲穿透力。
[ MISC ]
– Compressed several textures for less memory consumption.
–壓縮多個紋理以減少內存消耗。
– Silenced auto-vocalizations by bots during warmup.
–機器人在預熱期間靜音自動發聲。
– Removed ‘Guardian’ from “Looking to Play’ tab.
–從“尋找遊戲”選項卡中刪除了“Guardian”
– Added a launch option -noubershader. Users on very old Intel hardware can set this launch option to improve their framerate. This option is not recommended otherwise as it is likely to cause stuttering on the overwhelming majority of GPUs.
–添加了啟動選項-noubershader。使用非常老的英特爾硬件的用戶可以設置此啟動選項以提高其幀速率。否則不建議使用此選項,因為它可能會導致絕大多數GPU結結巴巴。
[ MAPS ]
– Anubis:
— Moved from Scrimmage to Competitive mode.
—從混戰模式變為競爭模式。
— Fixed water reflection issues.
-解決了水反射問題。
— Fixed all reports regarding clipping and unintended boost spots.
-修正了所有有關削波和意外提升點的報告。
— Improved performance.
—改進的性能。
– Inferno:
— Wall by door to A site balcony is bingelibangable.
—通往A炸點陽台的門是可隔牆的。
— Tweaked HDR settings.
—調整了HDR設置。
– Office:
(Changes based on pro player feedback)(根據職業玩家的反饋進行更改)
— Snow has accumulated by dumpster in back courtyard.
—垃圾堆積在後院的積雪中。
— Beverage machines have been restocked.
—飲料機已經補貨。
— Office is now a non-smoking environment.
-現在辦公室是禁煙環境。
— Tidied up kitchen break room.
—整理廚房休息室。
– Overpass:
— New collision model on dumpsters found around the map.
—在地圖上發現的垃圾箱上有新的碰撞模型。
— Fixed pixel boost #151 in water by B site.
-修正了B站點在水中的像素增強#151。
— Revised world lighting.
—修改世界照明。
— Reworked bombsite A backdrop.
-重做的炸彈背景。
– Chlorine:
— Changed environment light to brighter shades
—將環境光更改為更亮的陰影
— Changed default CT player model to FBI
—更改CT方基本角色為FBI
— Added plywood on B bombsite for better visibility
—在B炸彈現場添加了膠合板,以提高可見度
— Removed water puddles to avoid players being seen in smoke
—去除了水坑,以免玩家被煙熏
— Fixed areaportal on squeaky door
—吱吱作響的門上固定的區域門
— Added grenade clip on yellow tarp
—在黃色篷布上添加了手榴彈夾
— Included missing material for glowy eyes
—包括缺少的材料,適合閃閃發亮的眼睛
— Fixed clipping issue near crazy river
-修正了瘋狂河附近的剪報問題
— Fixed few bombstuck spots
-修復了幾個炸彈斑點
– Mirage:
— Fixed some clipping issues.
-修復了一些剪裁問題。
— Blocked vis under truck on B site.
— B站點上卡車下方的擋光板被擋住。
最後編輯: