原文:https://blog.counter-strike.net/index.php/category/updates/
發布時間:12/13
[ AGENTS ]
[幹員]
– 3rd Commando Company, ‘Two Times’ McCoy, and Seal Team 6 Soldier have been updated to improve visibility. These previously mid-tone agents have been darkened, and contrast has been increased in their head and shoulders.
–第3突擊隊,“兩次”麥考伊和“海豹突擊隊6士兵”已更新,以提高可見度。 這些以前的中間色調劑已變黑,並且其頭和肩膀的對比度增加了。
[ MISC ]
– Accolade weighting has been adjusted for non-Competitive modes.\
–已為非競爭模式調整了權重加權。
– Added nametag preview on the model to match the rendering rules.
–在模型上添加了名稱標籤預覽,以匹配渲染規則。
– Fixed items inside storage units sometimes showing up as unacknowledged.
–固定存儲單元中的固定項目有時會顯示為未確認。
– Fixed overview map from crashing when drawing too many line segments.
–修復了由於繪製太多線段而導致的總覽圖崩潰的問題。
[ MAPS ]
– Overpass:
– Pruned some shrubbery.
–修剪一些灌木叢。
– Mirage:
– Removed pixel-gaps on boxes in bombsite A.
–消除了炸彈地點A中盒子上的像素間隙。
發布時間:12/13
[ AGENTS ]
[幹員]
– 3rd Commando Company, ‘Two Times’ McCoy, and Seal Team 6 Soldier have been updated to improve visibility. These previously mid-tone agents have been darkened, and contrast has been increased in their head and shoulders.
–第3突擊隊,“兩次”麥考伊和“海豹突擊隊6士兵”已更新,以提高可見度。 這些以前的中間色調劑已變黑,並且其頭和肩膀的對比度增加了。
[ MISC ]
– Accolade weighting has been adjusted for non-Competitive modes.\
–已為非競爭模式調整了權重加權。
– Added nametag preview on the model to match the rendering rules.
–在模型上添加了名稱標籤預覽,以匹配渲染規則。
– Fixed items inside storage units sometimes showing up as unacknowledged.
–固定存儲單元中的固定項目有時會顯示為未確認。
– Fixed overview map from crashing when drawing too many line segments.
–修復了由於繪製太多線段而導致的總覽圖崩潰的問題。
[ MAPS ]
– Overpass:
– Pruned some shrubbery.
–修剪一些灌木叢。
– Mirage:
– Removed pixel-gaps on boxes in bombsite A.
–消除了炸彈地點A中盒子上的像素間隙。