CSGO 2019/11/18 Update 更新日誌 蛛網行動 武器和地圖調整 工作坊珠光塗料

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Alex

一般會員 (Lv.10)
2017/10/27
264
13
18
原文:https://blog.counter-strike.net/index.php/category/updates/
發布時間:11/18

[OPERATION SHATTERED WEB]
– Introducing Operation Shattered Web, featuring all-new equippable Agents, weapon collections, missions, and more!
– For more details visit www.counter-strike.net/shatteredweb
[破碎網行動頁]
–引入了“蛛網行動”通行證,其中包括全新的可裝備特工,武器收集,任務等!
–有關更多詳細信息,請訪問www.counter-strike.net/shatteredweb

[ GAMEPLAY ]
– Increased price of SG553 to $3000 to bring its price more in line with its value.
–將SG553的價格提高到$ 3000,以使其價格更符合其價值。

– Reduced the price of FAMAS and Galil by $200 (to $2050 and $1800, respectively)
–將FAMAS和Galil的價格降低了200美元(分別降至2050美元和1800美元)

– Improved full-auto spraying accuracy of FAMAS and Galil.
–提高了FAMAS和Galil的全自動噴塗精度。

[ Danger Zone ]
– Buymenu price adjustments for ssg08 and radar jammer.
– SSG-08(鳥狙)和雷達干擾器的Buymenu價格調整。

– Minor timing adjustments for locked door and safe interaction.
–較小的時間調整以鎖定門和安全交互。

– Automated sentries now fire M249 bullets.
–自動哨兵現在可以發射M249子彈。

– Added killfeed icon for automated sentry.
–添加了用於自動哨兵的killfeed圖標。

– Added more explosive barrels.
–增加了更多的爆炸桶。

– Tablet crate icons now show an above/below annotation if significantly above or below the player.
–現在,如果平板電腦的板條箱圖標明顯高於播放器或低於播放器,則在上方/下方會顯示註釋。

– Minor change to zone effect visuals.
–對區域效果視覺效果的微小更改。

[ MISC ]
– ‘AWP | Hyper Beast’ and ‘P90 | Nostalgia’ updated to correct wear at Factory New
–‘AWP | “超級野獸”和“ P90 |“懷舊”,可以更正Factory New的磨損

[ WORKSHOP ]
Pearlescent coatings:
珠光塗料:
We have added support for applying a pearlescent coating to weapon finishes. Pearlescent coatings use ceramic crystals to reflect and refract light, splitting it into different colors as the view angle changes. This effect can be used in a number of ways to subtly enhance your weapon finish or make drastic changes. The new Operation Shattered Web collections have some weapons with pearlescent coatings to illustrate some of the ways this new feature can be used. The Workshop Workbench has been updated to include this feature so you can experiment with adding this coating to a weapon finish. Using higher values will make the color bands tighter and more frequent and using negative values will flip the spectrum to start on the opposite end. It should be noted that this coating will shift the hue of your weapon finish so parts with no saturation, and therefore no hue, will have no pearlescent effect. We look forward to seeing what interesting applications you come up with.
我們增加了對在武器表面塗上珠光塗層的支持。珠光塗層使用陶瓷晶體來反射和折射光,並隨著視角的變化將其分成不同的顏色。此效果可以通過多種方式巧妙地提高武器的光潔度或進行大幅度的改變。新的“破碎的網絡”收集系列中的一些武器帶有珠光塗層,以說明可以使用此新功能的一些方式。 Workshop Workbench已更新為包含此功能,因此您可以嘗試在武器表面添加這種塗層。使用較高的值將使色帶更緊且更頻繁,使用負值將使光譜翻轉以從另一端開始。應當指出的是,這種塗層會改變您武器表面的色相,因此沒有飽和度的部件(因此沒有色相)將不會產生珠光效果。我們期待看到您提出了哪些有趣的應用程序。


[ MAPS ]
– Added Studio to Scrimmage and Casual Sigma map groups.
–將Studio添加到Scrimmage和Casual Sigma地圖組中。

– Added Jungle to the Danger Zone rotation.
–將叢林添加到危險區域地圖池中。

– Added Lunacy to Flying Scoutsman
–將《露西》添加到飛行偵察員

– Zoo and Seaside have been removed.
–Zoo(動物園)和Seaside(海濱)已被移除。

Cache:
– Cache has been moved from Scrimmage to Competitive Matchmaking
– Cache已從 Scrimmage地圖組轉移到競技地圖組

Vertigo:
– Added ramp to final stage of scaffolding on A ramp, no longer need to jump up
–在A坡道的腳手架最後階段添加了坡道,不再需要向上跳

– Connected corridor to back of A with CT elevator room
–通過CT電梯室將走廊連接到A的背面

– Widened top of mid
–中部加寬

– Offset doors from CT spawn and to CT elevator room
–從CT生成門到CT電梯室的偏移門

– Made A site CT death funnel shorter, widened site area
–使A站點CT死亡漏斗更短,拓寬了站點區域

– Removed big block in CT spawn
–移除了CT生成中的大方塊

– Moved A ramp sandbags to allow jump up
–移動了坡道沙袋,可以跳起來

– Various bug and clipping fixes
–各種錯誤和剪輯修復
 
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