原文:https://blog.counter-strike.net/index.php/category/updates/
發布時間:5/07
[DANGER ZONE]
– Unlocked Ballistic Shield, Firebombs, and C4 as deployment perks.
- 解鎖彈道盾牌,火焰彈和C4作為部署津貼。
[MISC]
– Fixed SVG files to load with consistent dimensions in different resolutions.
- 修復了SVG文件在不同分辨率下加載一致尺寸的問題。
– Fixed a minor regression caused by molotov bouncing off sky surfaces.
- 修正了莫洛托夫從天空表面反彈引起的微小回歸。
– Fixed several exploits.
- 修正了幾個漏洞。
[MAPS]
Train:
– Fixed spot where players could get hung up on train near A main.
- 修正了玩家可能掛在A main附近的火車上的位置。
– Fixed ladder on train closest to lower B entrance not being shift-walkable.
- 固定在距離較低B入口最近的火車上的梯子不是可移動步行的。
– Fixed some minor gaps in train cars.
- 修正了火車車廂的一些小缺口。
Sirocco:
– Added info_paradrop_denial entities to prevent paradrops from landing on top of the Kasbah towers.
- 添加了info_paradrop_denial實體,以防止paradrops降落在Kasbah塔頂。
– Fixed wall in Kasbah where bump mines fell through.
- 修復了Kasbah的牆壁,其中有爆破地雷。
– Fixed hole in world at the bottom of the stepwell.
- 修復了stepwell底部世界的洞。
– Covered up a missing texture with roof edge models in the Kasbah.
- 在Kasbah中用屋頂邊緣模型掩蓋了缺失的紋理。
– Added additional detail to some roof areas.
- 為一些屋頂區域添加了額外的細節。
發布時間:5/07
[DANGER ZONE]
– Unlocked Ballistic Shield, Firebombs, and C4 as deployment perks.
- 解鎖彈道盾牌,火焰彈和C4作為部署津貼。
[MISC]
– Fixed SVG files to load with consistent dimensions in different resolutions.
- 修復了SVG文件在不同分辨率下加載一致尺寸的問題。
– Fixed a minor regression caused by molotov bouncing off sky surfaces.
- 修正了莫洛托夫從天空表面反彈引起的微小回歸。
– Fixed several exploits.
- 修正了幾個漏洞。
[MAPS]
Train:
– Fixed spot where players could get hung up on train near A main.
- 修正了玩家可能掛在A main附近的火車上的位置。
– Fixed ladder on train closest to lower B entrance not being shift-walkable.
- 固定在距離較低B入口最近的火車上的梯子不是可移動步行的。
– Fixed some minor gaps in train cars.
- 修正了火車車廂的一些小缺口。
Sirocco:
– Added info_paradrop_denial entities to prevent paradrops from landing on top of the Kasbah towers.
- 添加了info_paradrop_denial實體,以防止paradrops降落在Kasbah塔頂。
– Fixed wall in Kasbah where bump mines fell through.
- 修復了Kasbah的牆壁,其中有爆破地雷。
– Fixed hole in world at the bottom of the stepwell.
- 修復了stepwell底部世界的洞。
– Covered up a missing texture with roof edge models in the Kasbah.
- 在Kasbah中用屋頂邊緣模型掩蓋了缺失的紋理。
– Added additional detail to some roof areas.
- 為一些屋頂區域添加了額外的細節。