原文:http://blog.counter-strike.net/index.php/category/updates/
發布時間:12/07
[ DANGER ZONE ]
– Fixed an issue in squad mode that caused the winning squad to not be able to play again from the victory screen.
- 修正了小隊模式中的一個問題,導致獲勝小隊無法再從勝利屏幕再次進行遊戲。
– Added correct localizations for kills by Frag Grenade, Diversion Device, and Fire Bomb.
- 為Frag Grenade,Diversion Device和Fire Bomb添加了正確的殺戮定位。
– Fixed a regression with motion blur graphics settings.
- 修復了運動模糊圖形設置的回歸。
– Optimized memory usage when not playing Danger Zone.
- 不玩危險區時優化內存使用。
[ COMMUNITY SERVERS ]
– Added a setting “sv_prime_accounts_only”. When enabled, only prime accounts can connect to the game server.
- 添加了“sv_prime_accounts_only”設置。啟用後,只有主要帳戶才能連接到遊戲服務器。
– Added console commands to support Danger Zone squads:
- 添加了支持Danger Zone小隊的控制台命令:
— sv_dz_team_count N : set DZ team size to N players per squad.
- sv_dz_team_count N:將DZ隊伍規模設為每隊N名球員。
— sv_dz_jointeam_allowed 1: enable users to choose their own squad during warmup via dz_jointeam.
- sv_dz_jointeam_allowed 1:允許用戶在熱身期間通過dz_jointeam選擇自己的小隊。
— sv_dz_autojointeam 0: disable players from automatically being assigned a squad when they join the server.
- sv_dz_autojointeam 0:禁止玩家在加入服務器時自動被分配一個小隊。
— dz_clearteams – remove players from all squads.
- dz_clearteams - 從所有小隊中移除玩家。
— dz_shuffle_teams – shuffle all players onto random squads.
- dz_shuffle_teams - 將所有玩家隨機分配到隨機小隊中。
— dz_jointeam N : Join squad #N (0 = none, valid squads range from 1 to 9).
- dz_jointeam N:加入小隊#N(0 =無,有效小隊的範圍從1到9)。
— dz_jointeam N : Server admins only – assign a player to a particular squad. Doesn’t require sv_dz_jointeam_allowed.
- dz_jointeam N:僅限服務器管理員 - 將玩家分配給特定小隊。不需要sv_dz_jointeam_allowed。
– dz_jointeam only works during warmup. Use dz_clearteams / sv_dz_autojointeam 0 with care — all players must be assigned a valid squad when the game starts.
- dz_jointeam僅在熱身期間有效。小心使用dz_clearteams / sv_dz_autojointeam 0 - 所有玩家必須在遊戲開始時被分配一個有效的小隊。
發布時間:12/07
[ DANGER ZONE ]
– Fixed an issue in squad mode that caused the winning squad to not be able to play again from the victory screen.
- 修正了小隊模式中的一個問題,導致獲勝小隊無法再從勝利屏幕再次進行遊戲。
– Added correct localizations for kills by Frag Grenade, Diversion Device, and Fire Bomb.
- 為Frag Grenade,Diversion Device和Fire Bomb添加了正確的殺戮定位。
– Fixed a regression with motion blur graphics settings.
- 修復了運動模糊圖形設置的回歸。
– Optimized memory usage when not playing Danger Zone.
- 不玩危險區時優化內存使用。
[ COMMUNITY SERVERS ]
– Added a setting “sv_prime_accounts_only”. When enabled, only prime accounts can connect to the game server.
- 添加了“sv_prime_accounts_only”設置。啟用後,只有主要帳戶才能連接到遊戲服務器。
– Added console commands to support Danger Zone squads:
- 添加了支持Danger Zone小隊的控制台命令:
— sv_dz_team_count N : set DZ team size to N players per squad.
- sv_dz_team_count N:將DZ隊伍規模設為每隊N名球員。
— sv_dz_jointeam_allowed 1: enable users to choose their own squad during warmup via dz_jointeam.
- sv_dz_jointeam_allowed 1:允許用戶在熱身期間通過dz_jointeam選擇自己的小隊。
— sv_dz_autojointeam 0: disable players from automatically being assigned a squad when they join the server.
- sv_dz_autojointeam 0:禁止玩家在加入服務器時自動被分配一個小隊。
— dz_clearteams – remove players from all squads.
- dz_clearteams - 從所有小隊中移除玩家。
— dz_shuffle_teams – shuffle all players onto random squads.
- dz_shuffle_teams - 將所有玩家隨機分配到隨機小隊中。
— dz_jointeam N : Join squad #N (0 = none, valid squads range from 1 to 9).
- dz_jointeam N:加入小隊#N(0 =無,有效小隊的範圍從1到9)。
— dz_jointeam N : Server admins only – assign a player to a particular squad. Doesn’t require sv_dz_jointeam_allowed.
- dz_jointeam N:僅限服務器管理員 - 將玩家分配給特定小隊。不需要sv_dz_jointeam_allowed。
– dz_jointeam only works during warmup. Use dz_clearteams / sv_dz_autojointeam 0 with care — all players must be assigned a valid squad when the game starts.
- dz_jointeam僅在熱身期間有效。小心使用dz_clearteams / sv_dz_autojointeam 0 - 所有玩家必須在遊戲開始時被分配一個有效的小隊。