等了14天...你只有地圖修正!?
原文:http://blog.counter-strike.net/index.php/category/updates/
發布時間:11/28
[MAPS]
Biome:
-Fixed boost with visibility glitch on A long.
- 修正A long可見性故障。
-Added more crates at B boost.
- 在B boost增加了更多的板條箱。
-Widened mid.
- 擴大中路。
-CT side of mid now splits into upper and lower.
-CT重生點現在分為上下兩部分。
-Redesigned connector at top of mid – now “vent”.
- 重新設計中路通道- 現在是“通風管”。
-Opened a window above mid, allowing nades.
- 中路上方新增窗戶,允許丟彈。
-Lowered skybox and added visual cues for nading.
- 降低了天空牆高度並增加了使用投擲物的可視化提示 。
-Removed path between T spawn and catwalk.
- 移除了 T spawn和天橋之間的移動路徑。
-Cut the sightline between A short and outside.
- 切斷A short 和外部之間的視線。
-New crate on B allows jumping from site to heaven.
- B點新增了可以跳往上方區域的板箱
-Fixed various minor bugs.
- 修復各種小錯誤。
Subzero:
-Redesigned A Connector.
- 重新設計A通道。
-Removed Door on B which mostly benefited T’s.
- 移除B點有利於T方的門
-Removed crates in A Pit which mostly benefited T’s.
-移除A點有利於T方的箱子
-Fixed water in spawns eating guns.
-修正出生點水域會吃槍的BUG。
原文:http://blog.counter-strike.net/index.php/category/updates/
發布時間:11/28
[MAPS]
Biome:
-Fixed boost with visibility glitch on A long.
- 修正A long可見性故障。
-Added more crates at B boost.
- 在B boost增加了更多的板條箱。
-Widened mid.
- 擴大中路。
-CT side of mid now splits into upper and lower.
-CT重生點現在分為上下兩部分。
-Redesigned connector at top of mid – now “vent”.
- 重新設計中路通道- 現在是“通風管”。
-Opened a window above mid, allowing nades.
- 中路上方新增窗戶,允許丟彈。
-Lowered skybox and added visual cues for nading.
- 降低了天空牆高度並增加了使用投擲物的可視化提示 。
-Removed path between T spawn and catwalk.
- 移除了 T spawn和天橋之間的移動路徑。
-Cut the sightline between A short and outside.
- 切斷A short 和外部之間的視線。
-New crate on B allows jumping from site to heaven.
- B點新增了可以跳往上方區域的板箱
-Fixed various minor bugs.
- 修復各種小錯誤。
Subzero:
-Redesigned A Connector.
- 重新設計A通道。
-Removed Door on B which mostly benefited T’s.
- 移除B點有利於T方的門
-Removed crates in A Pit which mostly benefited T’s.
-移除A點有利於T方的箱子
-Fixed water in spawns eating guns.
-修正出生點水域會吃槍的BUG。