CSGO 2018/07/24-26 Update ( Panorama UI 修正&新增事項 )

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Alex

一般會員 (Lv.10)
2017/10/27
264
13
18
原文:http://blog.counter-strike.net/index.php/category/updates/
7/24
[PANORAMA][全景]
– Added support for lobby voice chat in Panorama UI using the same push-to-talk key as in-game.
使用與遊戲中相同的即按即說鍵,在Panorama UI中添加了對大廳語音聊天的支持。

– Added a confirmation screen for accounts using Perfect World account balance during checkout.
- Perfect World用戶在結賬時使用Perfect World帳戶餘額為帳戶添加了確認屏幕。

– Spectator scoreboard element now respects vertical safezone HUD scale for TV broadcasts.
- 觀眾記分板元素現在尊重電視廣播的垂直安全區HUD規模。

– Improved layout of death notices for players with really long profile names.
- 改進了具有真正長篇名字的玩家的死亡通知佈局。

– Improved layout of buy menu for Asian languages.
- 改進了亞洲語言購買菜單的佈局。

– Fixed replays not having player indicator and damage dealt information.
- 修正了沒有玩家指示器和損壞處理信息的重放。

– Improved crosshair style 1 to make it as close as possible to the old one.
- 改進十字準線1樣式,使其盡可能接近舊樣式。

– Fixed crosshair target IDs showing up during replays.
- 修復了在重放期間顯示的十字準線目標ID。

– Changed the speaking icon in the mini-scoreboard to animate left to right.
- 將迷你記分板中的說話圖標更改為從左到右的動畫。

– Fixed a rare issue with new lines being incorrect in game chat history.
- 修正了遊戲聊天歷史記錄中新行不正確的罕見問題。

– Fixed rescue kit description in hostage modes.
- 修復了人質模式下的救援套件描述。

– Fixed a bug in glove loadout materials.
- 修正了手套裝載材料中的錯誤。

– Multiple stability improvements.
- 多種穩定性改進。(不想詳列? 懶字給你! by Alex)

– Fixed a bug where UI based HRTF was transmitting behind the listener instead of in front.
- 修正了基於UI的HRTF在監聽器後面而不是在前面傳輸的錯誤。

– Removed unwanted sounds from playing during case reveals.
- 在案例顯示期間刪除了播放中不需要的聲音

– Better volume scaling of music sliders.
- 更好的音樂滑塊音量縮放。

– Added audio device options to audio settings.
- 為音頻設置添加了音頻設備選項。

– Fixed a bug where purchasing multiple case keys played many purchase sounds simultaneously.
- 修正了購買多個案例鍵同時播放許多購買聲音的錯誤。

– Added sounds for item drops at end of match.
- 添加比賽結束時掉落物品的音效。

7/25
[ PANORAMA ][全景]
– Added in-game UI for invites received from friends and recent players.
- 為從朋友和最近玩家收到的邀請添加了遊戲內UI。

– Added number of players alive and total players to the scoreboard.
- 增加了活著的玩家數量和總計玩家到記分牌。

– Added number of viewers to the scoreboard.
- 為記分板添加了多個觀看者。

– Fixed a regression in overhead team identification.
- 修正了開銷團隊識別中的回歸。

– Fixed coaches seeing other team players state.
- 修正教練看到其他隊員的狀態。

– Inventory sorting order will now be saved and restored.
- 現在將保存和恢復庫存分類順序。

– Graffiti menu will no longer show an invalid graffiti icon when it runs out of charges.
- 當噴漆用完時,噴漆菜單將不再顯示無效的噴漆圖標。

– Several stability improvements.
- 幾項穩定性改進。

7/26
[ PANORAMA ][全景]
– Added a button in scoreboard to view the server’s website. The URL of the server website must be specified in the motd file referenced by the motdfile cvar setting on the game server. Default server installation has the motdfile cvar setting configured as “motd.txt” which contains a default URL.
- 在記分板中添加了一個按鈕,用於查看服務器的網站。 必須在遊戲服務器上的motdfile cvar設置引用的motd文件中指定服務器網站的URL。 默認服務器安裝將motdfile cvar設置配置為“motd.txt”,其中包含默認URL。

– Added a button in the pause menu to report the game servers.
- 在暫停菜單中添加了一個按鈕來回報遊戲服務器。

– Improved the styling of end of match item drop elements.
- 改進了匹配項目放置元素結尾的樣式。

– Improved responsiveness of buy menu and loadout.
- 提高購買菜單和裝載的響應性。

– Other client stability improvements.
- 其他客戶端穩定性改進。
 
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